
All of the gods, both from The Virtuous Beasts and The Destructive Beasts, found themselves completely overwhelmed by the space god Necrosan, who hatched from the egg (previously mistaken for a meteor) which had previously ravaged the world of Urth.

The vision for this game was… a little different than its predecessor.Īs explained in the game’s backstory, none of the playable characters in Primal Rage won the original war. So what on Urth happened to the sequel we were supposed to get?įollowing the release of the original Primal Rage in 1994, Atari quickly begun production on a sequel with a planned release date of September 1996 for the arcade versions. Some critics took issue with Primal Rage’s clunky controls and unbalanced gameplay, but the look and feel of the game still made it the highest earning arcade game of 1994. Characters were largely seen as homages to the Mortal Kombat characters (especially Blizzard’s freezing attacks), the game had finishing moves and fatalities, just as Mortal Kombat had, and Primal Rage even ignited its own outrage campaign from angry parents who tried to get the game banned. Using the same stop-motion technology used to create Goro, the creators of Primal Rage crafted beautifully detailed stop-motion dinosaurs to tear each other apart on the screen. But among those games, Primal Rage stood out. The amazing sales for these games incited a rush to produce more games of the sort, some good, some sort of meh. What was this horrendously violent game which had all the grownups going crazy? No one knew, but playground legends told of one reaaaaaally cool kid whose mom let him have a copy. And as for Mortal Kombat, well, this was a game spoken of in hushed whispers. For grade schoolers at the time, anybody who was anybody owned a copy of Street Fighter II.

This was largely because of two legendary games which both released in 1992: Street Fighter II and Mortal Kombat. A craze for fighting games gripped America in the 90s.
